Emerging Designer + Engineer
hardware · embedded systems · wearables · physical products
sEMG Gesture Wearable
Wearable BLE remote with IMU-driven gestures, haptics-ready firmware, and ergonomic enclosure design. Featuring a 4-layer PCB, AD8232 analog front-end, nRF52840, and on-device ML via Edge Impulse.
Self-Balancing Electric Vehicle
Over two years of development has launched this project from a few sketches to where it is now. Constructed during my Junior and Senior years of high school with almost zero specialized tools or equipment, it has been a test of my ability to learn, adapt, and use what I have on hand to bring my ideas to fruition.
Electric Longboard
Started in my Sophomore year of high school, my electric longboard (dubbed Brooks Board) was my first intensive project involving electric transportation.
Cubelet
Cubelet is an interactive device designed to fit on a desk, in a pocket, or anywhere in between. It emulates moods, behaviors, and preferences, plays games, and can display quotes and affirmations, too.
I am a hardware designer and embedded systems engineer focused on building physical products that bridge the gap between digital intent and tangible interaction. Currently an incoming Electrical Engineering student at Drexel University, I spend my time developing BLE firmware, designing multi-layer PCBs, and exploring the intersection of wearables and machine learning.